This is a very cute game; I really enjoy playing it =]
My only critique is that it would be nice to have commas in the numbers so that it's easier to tell how much you have, but other then that this is a pretty solid game.
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This is a very cute game; I really enjoy playing it =]
My only critique is that it would be nice to have commas in the numbers so that it's easier to tell how much you have, but other then that this is a pretty solid game.
Not all countries use a comma for a column separator, so I didn't want to alienate anyone. I'll see if I can come up with something else. Thanks for playing!
I very much enjoy this game! The only thing I would change is maybe adding more contrast. Sometimes the background and objects blend together too much.
Level 25 glitches:
If you drop the bomb through the hole on the right side, it disappears and the screen turns nearly all white. I thought this was a part of the game until I watched the walkthrough for the level. Adding to that, after the bomb has been dropped, there is an invisible square in the area above the door that can be jumped through and sat on top off.
Playing further I've found a bunch more "invisible boxes" that you can jump through and stand on. I'm not sure if this is a intentional or not, but I'm leaning towards it being a glitch.
Also, is the end screen supposed to be just a blue sky with some clouds and no buttons?
Fun Fact: Both Level 18 and Level 23 can be completed without using the bombs, but you receive a lower score (whereas I think we should be rewarded for resourcefulness). Level 26 can be completed using only one.
Wow! Thanks for the lengthy review! Appreciate it! =)
Going to be writing as I play.
Possible typo in the tutorial. It says "You must to save at least one core." This doesn't make sense in the context. I think it's supposed to be "You must t̶o̶ save at least one core." However, I could be mistaken.
Minor typo: At the end of the tutorial it says "Good luck, Commander!." The period at the end is unnecessary.
Another typo is under the skills category. Bounty Hunter says "destroing" instead of "destroying."
It never explains what UP stands for but I figured it out eventually.
I didn't know that, in the first level, different tiles didn't do anything. I thought maybe the gray tiles with the stars did something special but they didn't, they are just for decoration.
In all of the descriptions for weapons and skills it give the stats for each particular item or skill. There are a lot of stats that I'm unsure of what they mean or what they affect. I suggest making a guide for each stat (critical, core damage, splash, etc.) describing what it does. Adding on to that say what each category (missile, global, AC towers, laser towers, etc) refer to.
I am unable to sell or upgrade any of my Light Artillery Towers.
Oh gosh, the freezing is annoying.
HP is useless because it never goes down. I've walked through enemies unharmed no problem. The Boss doesn't even hurt me.
Seriously what does "splash" mean? And what's the difference between Area and Range?
Overall it's a great game. I know it's good because I've wasted nearly half a day playing it, lol.
Just fix some of the glitches, make a guide for the terms used, and maybe have a beta test it out just to look for typos.
Tnx! I`m now fixing it =)
Another parody of dress up games? Awesomesauce!
I take it that you're making fun of dress up games, yes?
Of course. Thanks for giving me 5 stars! :D
Age 31, Female
Student
Minnesota
Joined on 5/17/12